Nov. 4th, 2012

weber_dubois22: (Allison Dubois)
[personal profile] weber_dubois22


So it has come to my attention that, on top of Liberation's narrative making little sense (more on that later when I complete my reviews for AC3 and AC3L and post them here), a great deal of Aveline de Gandpre's storyline was left in the second edition of the Assassin's Creed Encyclopedia, which baffles me all kinds of way because why the hell would you do that? Check out the supposed "abridged" version of Aveline and Liberation's tale below the cut. Encyclopedic and true ending information will be bolded.


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weber_dubois22: (Aliens)
[personal profile] weber_dubois22


sidequesting.com: Steve’s Game of the Week: "Assassin's Creed III: Liberation
I’ve been playing an awful lot of Assassin’s Creed this week. No, I don’t mean that Assassin’s Creed game, I mean Assassin’s Creed 3: Liberation (although I’ve been playing that other one, too).

Regardless of what you think of the Vita, Liberation is without a doubt the truest Assassin’s Creed game on any portable gaming device. Perhaps it’s too close to its console counterpart, in fact, as most of the issues I’ve been having with the game seem to be apparently in AC3 Standard as well.


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weber_dubois22: (Default)
[personal profile] weber_dubois22


Since its announcement in mid-June at E3 2012, “Assassin’s Creed III: Liberation” has been a game to watch. Developed by Bulgarian offset, Ubisoft Sofia (Tom Clancy's Ghost Recon: Shadow Wars, Prince of Persia Classic), “Liberation” is the second handheld Assassin’s Creed game exclusive for a PlayStation system --- the first being 2009’s “Assassin's Creed: Bloodlines” developed by Griptonite Games --- that looks to replicate the console experience of the yearly franchise that began in 2007.


MAJOR SPOILERS BEHIND THE CUTS )
weber_dubois22: (A Dark Knight)
[personal profile] weber_dubois22
Assassin’s Creed III isn’t the only Assassin’s Creed game coming out on October 30. A totally different game, Assassin’s Creed III: Liberation comes out the same day on the Playstation Vita. The game’s star, Aveline de Grandpré, is Assassin’s Creed’s first female protagonist and is the child of “plaçage“ with a French father and a mother of African ancestry. Earlier this week, Post Arcade’s Daniel Kaszor spoke with Liberation writer Jill Murray about the game, its story and women in the games industry.




Post Arcade: One of the most interesting aspects of Assassin’s Creed III: Liberation is its fluid notions of racial and class identity. Can you speak a little bit about that?
Jill Murray:
It’s absolutely essential to both the story and the gameplay. I like to think this is an amazing example of how gameplay contributes to the story, and it can get across powerful elements of the story by involving the player.

For Aveline she has three personas. There is the Assassin persona, which looks like the assassins that we’ve seen with armour and a full load out of weapons, there’s the lady persona, where she is a respected lady, she’s and up and coming business woman in the footsteps of her father, it filters down to everything to how guards initially are just trying to protect her because she’s an outstanding citizen.


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Assassin's Creed 3 Liberation (CLOSED)

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