![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

History often seems lightyears away, doesn't it? Even game franchises like Civilization-where you zip from ancient Rome to space flight in the span of hours-put a layer of abstraction over the experience that make it feel distant. The Assassin's Creed games use history exceedingly well, but none of them have felt as personal as Assassin's Creed III: Liberation does. As a black man and parent of a bi-racial daughter, this game hits home for me. But what really surprised me is how this portable Assassin's Creed game comments on racial dynamics in a specific moment in time. You can feel history moving through the game.
Liberation proves that game design inspiration can be found in the ugliest moments of history. But American history doesn't just inspire the mechanics and rules of Liberation's gameplay. The game's story and characters feel more alive thanks to a smart infusion of tropes drawn from the history of black people in the United States. I'm going to point out few examples, some of which contain spoilers. If you want a fresh experience with Liberation's plot, stop reading now.
( Red More )